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Java for high-performance game graphics?
http://forum.javabox.net/viewtopic.php?f=3&t=9992
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Автор:  joejonsme [ 25 май 2018, 04:48 ]
Заголовок сообщения:  Java for high-performance game graphics?

Hello,

I can see them successful for phone games and things like card or board games like the stuff on Yahoo Games. And for online games with multiplatform support.But Sun is insisting Java can deliver high-performance graphics. Well there are already plenty of graphics APIs and middleware like Criterion's Renderware which has done well for multi-console games. Even if Java can technically deliver, are they too late for action PC and console games?

Please help

I didn't find the right solution from the internet.

References:
https://arstechnica.com/civis/viewtopic ... 4&t=676444
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Thank you

Автор:  jujyjowasd [ 25 ноя 2019, 11:40 ]
Заголовок сообщения:  Re: Java for high-performance game graphics?

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Автор:  jamessw [ 24 апр 2020, 10:57 ]
Заголовок сообщения:  Re: Java for high-performance game graphics?

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Автор:  goharsaab [ 16 июн 2020, 04:44 ]
Заголовок сообщения:  Re: Java for high-performance game graphics?

Java game programming has strong role of most mobile game applications. No wonder a lot of huawei mobiles owners get hooked with playing every bit of game available on their phones.

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